Broken Steel Interview
Great interview with the guy who made Fallout 3. He discusses the future of the game and the latest DLC broken steel.
I am really looking forward to this release. I find it very interesting how far we have come where a developer can change the ending of the game AFTER it comes out based on fan feedback. This is ultimately customization. I don’t know what we did before game add-ons came out.
Definitely looking forward to a trailer for Broken Steel and ultimately the actual game!
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Recent Favorite Blog Posts
This is a collection of the last 8 posts that I bookmarked.
- The contagion of fear from The Observation Deck
- The revolt of the reader from The Observation Deck
- Deeper dive: Were Touch Bar’s problems software rather than hardware? from Unsung
- Joining Cursor from Fatih Arslan
- Pluralistic: Digital sewer socialism (08 Aug 2026) from Pluralistic: Daily links from Cory Doctorow
- Pluralistic: Enshittification and Reverse Centaurs go global (29 Jul 2026) from Pluralistic: Daily links from Cory Doctorow
- AI Mania Is Eviscerating Global Decision-Making from Ludicity
- The default person from https://popagandhi.com/
Articles from blogs I follow around the net
Time
via Christopher Butler November 3, 2026Internet Archive’s alphabet
I love the Internet Archive, but I don’t love its interface. It’s just… not great all around, homely and confusing. It has some endearing qualities, harking back to the web of the 1990s without endless commerce and incessant growth hacking – Wikipedia feel...
via Unsung November 3, 2026Qwen 3.8 27B on my laptop can interpret model weights, too
Yesterday's hot paper was Sparks of Weight-Space Programming: LLMs can natively read & write neural network weights by Rikiya Takehi, Jayden Teoh, Alex Zhang, and Omar Khattab. The paper (OK, the authors classify is as a "blog post", but it's paper-shaped)...
via Simon Willison's Weblog: Entries November 3, 2026Generated by openring